namespace Ex
{
    using KeraLua;

    public enum UsableLuaType
    {
        any = LuaType.None - 1,
        nil = LuaType.Nil,
        csobject = LuaType.UserData,
        boolean = LuaType.Boolean,
        number = LuaType.Number,
        luaString = LuaType.String,
        table = LuaType.Table,
        function = LuaType.Function,
        cfunction = LuaType.Thread + 1,
    }
}